Presentations

Conference Presentations:

van Vught, Jasper & René Glas. "Considering play...again: From method to analysis". Games Research Methods Symposium. Sydney: University of Sydney, 10-11 July 2017. 

Glas, René & Jasper van Vught "Let’s Play video essays: Exploring alternative assignments in a game studies course". DiGRA 2017 Conference. Melbourne: Swinburne University of Technology/RMIT University/University of Melbourne, 3-6 July 2017. 

Glas, René, Jasper van Vught en Hugo Zijlstra. "Let's play the archive". Presented at: Let's Play Nederlandse Game Geschiedenis Symposium. Hilversum: Nederlands Instituut voor Beeld en Geluid/Universiteit Utrecht, 18 November, 2016. 

Glas, René, Jesse de Vos & Jasper van Vught. "Game preservation within a Dutch audiovisual heritage institution". Presented at: DiGRA and FDG First Joined International Conference. Dundee: Abertay University, 1-6 August, 2016. 

Glas, René & Imar de Vries. "Ludic Selfies: Playing with Mobile Phones in Grand Theft AutoV". Presented at: DiGRA 2015 - Diversity of Play: Games - Cultures - Identities. Lüneburg: Leuphana University. May 14-17, 2015. 

Glas, René. "On Paratextual Play". Presented at: Resurfacing Software Symposium. Nijmegen: Radboud University. April 22, 2015

Glas, René & Sybille Lammes. "Scientists as Playful Citizens". Presented at: Play/Perform/Participate: ISIS Conference #2. Utrecht: Utrecht University. April 16-18, 2015.

Glas, René. "Breaking Reality Revisited: Pervasive Cheating and Playful Identities". Presented at: Play/Perform/Participate: ISIS Conference #2. Utrecht: Utrecht University. April 16-18, 2015.

Glas, René. “Paratextual Play: Unlocking the Nature of Bonus Features and Extras of Games”. Presented at: Research Seminar on Game Studies and Creative Production. Utrecht: Utrecht University, May 13, 2014.

Lammes, Sybille & René Glas. "The Science of Cheating: Playing with the Rules in Citizen Science Games" (with Sybille Lammes). The Citizen Scientist on the Move: Digital Play, Politicsand Epistemology.  Utrecht/Amsterdam, 25-27 June, 2012. 

Glas, René. "Who Needs Friends when you've got Companions - Non-Player Characters as Moral Compasses in Star Wars: The Old Republuc" (panel "Waking up at the Dark Side: Difficult Content in Playful Environments", with Ashley Brown, Kristine Jørgensen, Jonas Linderoth, Torill Elvira Mortensen), Nordic DiGRA 2012: Games in Culture and Society,  Tampere, 6-8 June, 2012.

Glas, René & Ronald Lenz. "Citizen Science on the Move", European Consortium of Humanities Institutes and Centres (ECHIC) 2012 Annual Conference: 'Grand Challenges for the Humanities?',  Utrecht, 28 February - 1 March, 2012.

Glas, René. "Breaking Reality Exploring Pervasive Cheating in Foursquare". DiGRA 2011 Conference: Think, Design, Play. DiGRA/Utrecht School of the Arts,  Hilversum,14-17 September, 2011.

Glas, René. "Playing with infographics". Infographics 2011 (IC11). Zeist, 4 March, 2011.

Glas, René "It's about time - the use of powerleveling and speedrunning guides in World of Warcraft", IR 9.0: Rethinking Communities, Rethinking Place. IT University of Copenhagen,  Copenhagen, 15-18 October, 2009.

Glas, René. "Tales of the Past – performance based adaptation in World of Warcraft machinima", Third Annual Association of Literature on Screen Conference. University of Amsterdam, Amsterdam, 24-26 September, 2008.

Glas, René. “Playing Another Game; Twinking in World of Warcraft”, Game In’ Action. University of Gothenburg, Gothenburg, 13-15 June, 2007. 

Glas, René. "Playing Culture, Culture of Play: The Case of World of Warcraft" (workshop paper). Workshop Transformaties in Kunst & Cultuur. Hortus Botanicus, Amsterdam, October 20, 2006. 

Glas, René. "Towards a New Model of Play for the Massively Multiplayer Online Role-Playing Game". Seminar: On Playing Roles. University of Tampere, HyperMedia Lab, Tampere.30-31 March, 2006.

Glas, René. "e-Sports: Online Gaming within the Realm of Sports". Playtime! The Cultures of Play, Gaming and Sport - 2nd European Summer School.  The London Consortium, London, 26-29 Juli, 2005.

Glas, René. "Gaming as a Form of Social Life" (research project presentation). Symposium Transformations in Art & Culture. Felix Meritis,  Amsterdam, May 27-28, 2005.


Invited talks and other activities:

2016. "A closer look at eSports". Studium Generale. TU Eindhoven, 21 December Eindhoven. 
2016. "Nationale aanpak game archivering" (panellist). Let's Play Nederlandse Game Geschiedenis Symposium. Nederlands Instituut voor Beeld en Geluid/Universiteit Utrecht, 18 November, Hilversum. 
2016. "Expert Session Internet of Toys" (participant). Mediawijzer.net. Nederlands Instituut voor Beeld en Geluid,  August 30, Hilversum. (the result can be found here). 
2016. "An evening of eSports". Thursday Night at Het Nieuwe Instituut. June 16, Rotterdam. [link]
2016. "De beloftes van VR". Mediawijzer.Netwerk Experience 2016. May 25, Hilversum. 
2016. Participation in panel, Digital Lives Pre-University Masterclass. Department of Social and Cultural Anthropology, Vrije Universiteit. May 21, Amsterdam. 
2014. Workshop: Game Criticism and Journalism (with David Nieborg). Summer School: Identity and Interdisciplinarity in Games and Play Research. ERASMUS Intensive Program. Utrecht University, 25 August, Utrecht.
2013. Participation in expert session "TV, Jongeren en Sociale Media". Mediawijzer.net. 5 December, Hilversum. (the resulting "Whitepaper Social TV & Jongeren" can be found here).
2011. "Games of Stake: Control, Agency and Ownership in World of Warcraft". Spui25 op Locatie: Promovendimarathon. Universiteitsdag, University of Amsterdam. 28 May, Amsterdam.
2011. "Social network site games: spelen of bespeeld worden". Debite - boksringdebat over games. SETUP. 27 April, Utrecht.
2010. "We play culture... seriously?". We Play Culture, De Balie. 17 December, Amsterdam.
2010. “Wat staat er op het spel in World of Warcraft?". Spui 25: Broodje Kennis. Universiteit van Amsterdam. 23 November, Amsterdam.
2010. "Online spelen en bespelen: Hoe onschuldig zijn gratis spelletjes op sociale netwerksites?". Vrij Spel. Culturele Zondagen, 18 april, Utrecht.
2010. "Power play: control, agency and ownership in World of Warcraft". De Verdieping: The Great Dictators. Trouw Amsterdam. 11 maart, Amsterdam.
2009. "De Interactieve Strip?". Studium Generale, University of Applied Sciences Amsterdam. Sept. 23, Amsterdam.
2009. "Games of Stake: who plays who in World of Warcraft". De Andere Blik. Department of Sociology and Anthropology. 26 February, Amsterdam
2009. Games and film? Will they ever Marry? (as panelist). Nederlandse Film en Televisie Academie/FSV. 17 February, Amsterdam
2008. "The future of virtual worlds, or how do make money from these things". Enquiring Minds at PICNIC 2008 Paper. PICNIC ’08, 23-25 September, Amsterdam. [link]
2008. Workshop Games (as co-organizer). Docentendagen 2008: Bent u al mediawijs?. Stichting Beeld en Geluid, 9 March, Hilversum.
2007. Transformations in Art and Culture Conference (workshop participant). NWO. November 29-30, Leiden/Noordwijk.
2007. Virtual Ethnography & Co. (workshop participant). Virtual Knowledge Studio. June 22, Amsterdam.
2006. "Discussing Game Over & Over" (as panelist). Next Level | Art, Games & Reality, N8salon. Stedelijk Museum CS. 2 June, Amsterdam.
2005. "Interactieve Narrativiteit en Virtuele Werelden". Estafette: Verhalen als Inspiratiebron voor de Culturele SectorNetwerk CS, 9 June, Amsterdam.
2004. "Past/Future: Jenseits des Videogames" (with Joyce Goggin). Department of Media and Culture/CREA, University of Amsterdam, April 14, Amsterdam.